Patch Notes/Pre-Alpha Update Final Patch

Patch went live on March 8, 2019.

Systems

 * You can now change UI scaling via keys: F6 to F10 which are 60% to 100% scaling.
 * Minimap camera has been change and it's no longer pixelated.
 * Fixed dialogue suddenly being cancelled when talking to NPCs.
 * Saving a game right before fainting will not cause your save to brick anymore.
 * Fixed rolling when using wateringcan will sometimes get the player stucked.
 * Fixed character following your mouse direction while dead/fainted.

UI

 * Minimap NPC Icons tweaked for the updated minimap camera.
 * You can now use "Q" and "E" for the crafting station.
 * Rune HUD misalignment in 16:10 resolutions fixed.
 * "999" healing text appearing on Magnus when player exits building now fixed.

Magnus

 * Aggressive Magnus update:
 * 1) They will direct their line of sight on you if you enter their scene.
 * 2) When you get too close, they will attack.


 * Defensive Magnus update:
 * 1) When you attack a defensive Magnus, other Magnus of the same family will join and attack you too.


 * Shy Magnus update:
 * 1) Magnus area of detection for fleeing is changed based on Magnus size.

Mounting

 * Player character hovering after dismounting Magnus fixed.
 * Fixed mounting while charging items will cause the speed to be slower.

Quests

 * Abandoning quests will now disappear from your quest UI.
 * Dying to Seacolt from Goblin quest will not unflood the next map.
 * Multiple quests in Guild House fixed.

Mystery

 * Added several future Magnus and mysterious Magnus in the game. (Let's see if you can find them all :wink: )