Patch Notes/Version 15.8.11

Patch went live on September 13, 2019.

Audio

 * Changed default audio volume to 70% [Too loud !]

Gameplay

 * Fixed a bug where building upgrades did not consume, consumed less materials than required
 * Fixed a bug where shops was not opening after various trigger reports

Lighting

 * Adjusted and fixed some maps where there are flickering lights when moving around in the scene

Maps

 * Adjusted nooks and crannies in and around a sunken ship area

Quests

 * Fixed some quests revolving around Caren the carpenter’s quest in the forest

UI

 * Fixed a bug where fish indicator UI was getting stuck after mounting on Magnus [Shoutout to toshi for this particular bug report !]

Visual

 * Updated certain maps, minimap and indicators that were missing
 * Changed Spikemist’s size to slightly smaller

UI

 * Fixed an issue where NPC was not closing their selection after NPC has moved away from their current location, causing various hangs and glitches

Barn

 * Optimizing the system and flow, that is causing issues when big numbers of Magnus is stored
 * Optimizing multiplayer side of barn processes

Gameplay

 * Forest - Wilkwoods teleporter unlocks

Magnus

 * More shadowy goodness coming soon

Quest

 * Looking into improving the quest system, that is causing multiple issues with the quest loops

System

 * Looking into memory leak issues that is happening with certain player’s PC specifications

More info: https://steamcommunity.com/app/823950/discussions/0/1637543304835221551/