Patch Notes/Pre-Alpha Update Patch 5

Patch went live on February 25, 2019

Systems

 * Different exploit for stacking fish at the cooking station fixed.
 * You can no longer dupe items using the shipping bin. :P
 * Preserved aspect ratio on slots in shipping & storage.
 * Fixed a bug where the player can get stuck when pressing "ESC" while fishing.
 * You can now buy items if you have the exact amount of gold in your wallet.
 * You can now quit at character creation.
 * Character creation model rotation control tweaked.
 * You can't faint while sleeping sequence is initiated.
 * Magnus in party will retain their HP/SP amount when a save is loaded.
 * Rune equip and unequip cooldown bug is fixed.
 * Fix boss cutscene fainting causing player to be unable to leave the clinic.

Magnus

 * Draconewt water spray collider extended to fit the VFX.
 * Added SFX for Vale & Seacolt family.
 * Tweaked Vale & Stubjaw SFX.
 * Magnus colliders adjusted.
 * Tweaked camera while mounting Magnus.
 * Magnus will now fully heal when in barn overnight.

Farming

 * Tiles will now highlight in red colour when the item being held is not a plantable item.
 * Tweaked visuals on see-through effect for aqua farming.

UI

 * Updated Rune and Quest HUD.
 * Rune cooldown effect visibility tweaked.
 * Fixed player face missing at Edna's updated UI.

Quests/NPCs

 * Certain NPCs schedules tweaked for some quests.
 * NPCs now reacts to the player.

Critical

 * Made some adjustments on the looting system that was causing players to get stuck while looting items.