Patch Notes/Version 16.2.4

Patch went live on January 17, 2019.

Gameplay

 * Added the little Blip that should come in after you finish the Blips Vs Prunis questline
 * Fixed some Boss Magnus spawning issue, after the main Quest is done for each Biome.
 * Fixed Taming minigame tutorial to not require stamina now.
 * Polished Desert Boss Agriz workings. (The hp bar wasn't showing the Boss HP bar previously)
 * Fixed material flickering on the chat sprites that may happen in some cutscenes.
 * Fixed a bug when Magnus loses collision after receiving damage.
 * Fixed a bug where the UI did not close after opening the Inventory page.
 * Fixed a bug where players could move during fishing after fiddling with the minimap.
 * Fixed some issues regarding tamed Magnus in Multiplayer were glitching out
 * Fixed a bug where objects in the farm (Farm trash) were causing errors after long play hours
 * Fixed an issue with Quest actions not responding after certain combination of triggers
 * Fixed a bug that causes a freeze when changing scenes after certain actions
 * Fixed a bug revolving fish still in the data after being removed.
 * Fixed a bug for when certain areas in the farm was not able to be dug into (Using Hoe) due to extensive colliders.
 * Fixed a bug for when aqua corps was unable to be harvested after being plowed by using the Spade.
 * Fixed an issue with players playing the wrong animations after collecting items while in water,(Sometimes while riding the fish it still happens, we are working on it)
 * Fixed a bug where players might glitch out when harvesting fruits and seeds after certain conditions
 * Fixed a bug where fish mounts are disappearing after spamming on the dismount keys while the loading screen is up.
 * Fixed an issue where the barn floor would not assign a Magnus into the correct floor / room
 * Fixed an issue where the Magnus in second party slot was not unpartied properly after switching to multiplayer mode.
 * Implemented a fix for the issue where the owner's Barn data would not be updated
 * Fixed an issue where the love vfx spawned during the Magnus was able to be tamed would not disappear after the player successfully tamed the Magnus
 * Solved an issue where the first quest Magnus cannot be tamed.

Graphics

 * Adjusted some vfx for rarity that was not showing the correct order.

New
None

Multiplayer

 * Fixed some issues regarding tamed Magnus in Multiplayer were glitching out
 * Fixed a bug when players that leave the game or disconnected glitch out the map they were in.
 * Fixed some issues where players will get soft locked when another player disconnects.
 * Fixed an issue causing players not being able to attack after certain actions
 * Fixed an issue with items not despawning after multiplayer is activated, causing a black screen when that happens
 * Reduced package size for Magnus data, fixing some reports that causes disconnects when too many Magnus are in the same area.
 * Fixed an error that was causing players unable to join a friend's game.
 * Updated system managers to keep references for players when joining game, to prevent losing data in between session causing errors later on.
 * Fixed made for report about some players unable to collect sea ferns and bush from the pond in multiplayer sessions
 * Fixed a bug where client players are getting sent to oblivion during multiplayer sessions.

More info: https://steamcommunity.com/games/823950/announcements/detail/4064996260120011640